Sensitivity - The amount used to multiply the speed of the mouse Decay Rate - The amount used to divide the speed of the mouse every frame after the mouse stopped moving Decay Threshold - Threshold of the speed will decay until the speed drops below the threshold Deadzone - The offset amount from analog stick center to start from use 0 to start from the center Makeup Speed - The amount used to multiply AFTER the mouse speed is scaled into analog values to compensate the lost from the decay.Īnalog stick movement will start at the green line instead of starting from the exact center. NOTE: Default settings are recommended except for Sensitivity but feel free to play around with it for different games. You can help me improve this feature by testing it with different games and report the bugs in this issue. The feature not yet ready, and that is why I decided to delay the release of the next version and release this debug build here instead. This issue is for anyone who want to try the "Mouse input" feature in Remapper. Already on GitHub? Sign in to your account. Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
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